Tag Archives: video games

Sad news for gamers, playing doesn’t promote cognitive development

It’s recently been discovered that playing video games does not boost cognitive development. In all honesty I did slightly believe that it did. If you’ve grown up playing video games where you have to solve puzzles, crack riddles, and the like wouldn’t it make sense for you to develop that part of your mind more? And when the Nintendo DS was introduced there were games that seemed to help promote brain development such as Brain Age. The Brain Age website reads:

Brain Age’s intuitive gameplay makes brain training easy for everyone. Train across fifteen activities. Solve simple math problems, recite piano songs, play a challenging version of rock, paper, scissors, and test your memory skills in the classic game, Concentration. You’ll love your mental workout!

A study on hand-eye coordination has been conducted on surgeons and the results showed that surgeons who played at least 3 hours a week made 37% less mistakes during surgery and finished it 27% faster. From personal experience I can tell definitely that playing video games has improved my hand-eye coordination. So it would seem that while playing video games might not make you smarter with puzzles, hand-eye coordination does develop somewhat.


A Quick History of Video Games

Computerized gaming roots back to the 1950’s with some simple computer games that were similar to table tennis or shooting airplane targets. In 1977, the Atari was released that would soon take gaming to a whole new level. It was the first console that had plug in cartridges that game in a variety of different video games. The first game to be released was Pong. It was similar to the table tennis game involved in the 50’s.

As time went on gaming branched out into various arcade games such as PAC-MAN, Frogger, and Street Fighter, as well as many others. As technology grew people were able to bring some of these classics into their home through purchasing other consoles. While their have been a great number of consoles created and sold to gamers the most popular are as follows:

  • Nintendo Entertainment System (October 1985)
  • Sega Genesis (August 1989)
  • Sony Playstation (September 1995)
  • Sony Playstation 2 (October 2000)
  • Nintendo GameCube (November 2001)
  • Microsoft Xbox (November 2001)
  • Microsoft Xbox 360 (May 2005)
  • Sony Playstation 3 (November 2006)
  • Nintendo Wii (November 2006)

Here is a weekly overview of video game hardware sales:

So with the constant in gaming technology what will the future offer us? What will be the next console to be released and which of the major gaming companies will release it first? Only time will tell.


Survival Horror and Handheld Gaming

Hours ago Tecmo announced a brand new survival horror video game to hit the 3DS titled Shinrei Camera. This got me thinking, I feel like handheld gaming takes away from the “horror” aspect of survival horror. While there is no official published definition of what survival horror is, Wikipedia provides us with a short explanation:

Survival horror is a subgenre of action-adventure video games inspired by horror fiction. These games make the player vulnerable by providing them with less ammunition and fewer heavy weapons than other action games…  Games make use of strong horror themes, and the player is often challenged to navigate dark maze-like environments, and react to unexpected attacks from enemies.

Over the past couple of years survival horror games have made their way to handhelds such as Silent Hill: Origins for the PSP, and Dementium for the Nintendo DS (both of which have not done very well), as well as many others, but is it a good idea? In the Wikipedia definition it states that players are expected to react to unexpected attacks from enemies. Handheld gaming can be great. It’s brought some of the greatest games of all time, and Pokemon in a ways helped handheld gaming take off. With the advances in technology we’ve seen the Gameboy turn into an 8-bit monochromatic display, to color, to 3D. And other gaming consoles have turned to handhelds such as Sony and the PSP as well as the new PS Vita. The thing about handhelds is that the screen is only so big. The DS screen measures in at 3.8 inches. Would it not seem hard to get the scare factor that survival horror has to offer? Seeing a ghost pop out from under a bed on a small screen that can fit in my pocket is not the same as seeing it happen on a 42″ flat screen television.

But now gaming is being offered in 3D. Having that ghost pop out of a bed might get to players more in 3D on a handheld than in 2D. As handhelds have developed so have the graphics. Uncharted 3: Drake’s Deception looks AMAZING on the PS Vita. The colors are vibrant, the graphics are smooth and flawless. It’s just as amazing as if it were on an HD flat screen television. So survival horror might pick back up very soon. As sales grow more these companies that are producing video games are going to want to broaden their horizons as is why the all-time classic Silent Hill has made it to every console except the DS. If it sells good on one, they will try to sell it on another. As this may upset some gamers (me included) it does have potential.

Will this change the world of gaming? Will 3D gaming help sales of less popular series? Guess we will find out this holiday!


How young is too young?

That is a popular question made by many parents of child gamers. Even though there are plenty of games out there marketed toward children such as the numerous Lego video games and Nicktoons Unite!, many children want to play the more mature video games like Mortal Kombat, or Mass Effect. Many parents are not okay with their children playing M-rated video games. And some of them are.

When I was 10 years old my mother came home from a day of work. As she entered the door she seemed to be carrying a small, square case in much excitement. That small case contained something that forever changed my view of video games. It was Silent Hill.

My mother said that she had borrowed this video game from a friend, and that it was supposed to be very scary. There were not very many survival horror games before 1999. There were a few, but Silent Hill seemed to help that genre of gaming take off. So when my mother told me about this game being scary I was excited because I had never played anything like it before. So there I was at the tender age of 10 playing survival horror.

As you can tell in the image this game is rated M for Mature. The ESRB gave Silent Hill its rating for Animated Blood and Gore, Animated Violence. There are a ton of parents out there that would have a fit if they knew their child was playing such a game. And because of that, many parents will try to have video games banned in hopes that their child will not get their hands on it. It all comes down to parenting skills in reality. Parents say they want to get involved in knowing what their child is playing. It is as simple as picking up the box, turning it over, and reading the ESRB rating in the bottom corner or every video game box. Standing in line at a video game store one day, a mother was going to purchase an M rated game for her 12 year old son. The clerk asked the mother, “You do know this is rated M for Mature, yes?” The mother looked shocked and said that she wasn’t aware and then asked what it was rated for. The clerk then told her it was for violence, sexual content, nudity, use of alcohol and drugs. The mother then got very angry with her son and left the store.

It is mothers like that, and fathers as well, that try to take the fun away from everyone. Because they don’t want to ask a simple question or do some small research for themselves they would much rather have as many video games banned as possible to avoid their child from playing it. My mother was more lenient with me, than my younger brother. I was more mature at the age of 10 and she knew that I would not act out on what I played in the game so she let me have it. My brother on the other hand got in trouble at school for imitating something from a violent video game he had played. Parents want to get more involved, then they should monitor their own child and decide for themselves whether it is okay for their child to play a stricter rated game. Those of us who are responsible gamers should not suffer the same punishment as those who are irresponsible or too young.

Now don’t get me wrong. I am not saying I would give my 10 year old child (if I had one) a game with ratings for sex, nudity, and extreme violence. But I would not forbid them from playing anything. I would inspect the game before letting them have it. I tend to remain open-minded about gaming since it was been apart of my life for near 15 years. If they’re too young to see the sex scene in Mass Effect then I would take it away from them until they were older. But if they want to play as a man with a cheetah for a face and compete to be the King of the Iron Fist, then my all means, go on ahead. So how young is too young? I guess that is for mom and dad to decide.